#ifndef _SHELL_TEAMFIGHTLOGBEAN_BEAN_H_
#define _SHELL_TEAMFIGHTLOGBEAN_BEAN_H_

#include "Beans.h"
#include "Message.h"
using namespace std;
class TeamFightLogBean : public Bean
{
	public:
	TeamFightLogBean();
	~TeamFightLogBean();
	void reset();
	TeamFightLogBean* clone();
	//战斗日志id
	int64 fightLogId;
	//挑战者名称
	string playerName;
	
	bool read_from(ByteBuf& buf);
	bool write_to(ByteBuf& buf);
};

#endif
